Social games are not
a fad and have changed the way people experience games. As a “hardcore” gamer
who want to get into the video game industry, it is important for me to get
used to that fact. This is important because it is important to be able to make
games for everyone, not just me.
Change in the gaming
space is not a new phenomenon. Similar changes also happened to the music
industry. Music went from the radio to records to cassettes/CDs to digital.
Throughout those changes music still came out and was successful, but the way
people wanted to experience music has changed. Content was and will always be
king. The same goes for video games; video games are now mainly available portably
through digital means. For example, the Ios store has more games available then
all the games that have been released on console.
A road-map to
creating an engaging and successful game is: customer engagement, simple
choice, potential & existing users, add value, and learn & evaluate. In simple choice, do not make the game too hard.
The player has not yet paid any money to they are not deeply invested yet. But constantly
reward the play to keep them engaged. Every once in so often give the player a
hard stop. The player could only continue through in-app purchases, waiting, or
friend gate. The friend gate will allow the player to invite potential and
existing players to also come play the game. Through playing the game the
player must learn how the game structure works. This way the player could
properly evaluate their purchase.
At the end of the
day what I am really after is a great business upon a great game!
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