Saturday, October 19, 2013

Aaron Walker Presentation: Working Hard

                Aaron Walker has been in the gaming industry for thirteen years. He has worked on games for the N64, PS2, GC, Xbox, Wii, X360, and PS3. Most of his career has been spent working on sport and kids friendly games. And I think the most important thing to take away from his experience is to work hard.
                This may seem like something obvious but, I think working hard is extremely important if I want to make a career out of making games.  Walker mainly got into the industry and stayed in the industry because he was willing to work hard. He knew nothing about making games when he first started but had the passion to learn. He tried to always do what he was told to show the people above him that he was willing to work hard. And in the end it is worth it.  Also it is important to learn what one’s personal niche is, so they could provide something ones in the team cannot or do not want to. For Walker, his niche became working on UI.

                Another reason it is important to work hard is because of crunch. Crunch can be soul crushing and crunch is something most games go through in development. Crunch will require workers to work around sixty hour weeks. During these times, it is important to figure out what makes crunch worth it.

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